![]() ![]() ![]() ![]() Removed Dark green, was too similar to the other green on the minimap and in battleĪdded Zero Island (2) by Battlebase Terra (4) by Changes-Īll base defenses take 50% damage from gun damage types from 100%Īircraft now start with the additional ammunition provided by advanced aeronuaticsĪdvanced aeronautics now provides the health and vision bonuses onlyĪllied power plant now provides 125 power from 100 Imperial Warrior cost back to 150, damage vs vehicles and buildings reduced by 25% Kirov speed 40 to 35, afterburner 65 to 60Īrcher maiden damage vs infantry reduced 50% Molotov cocktail reload speed back to 1.12 stats ![]() Peacekeeper damage reduced by 25% vs vehicles and buildings Power Plant power back to 100, now has an upgrade that increases the output by 50%, requires the refinery, costs $400 (doesnt have a texture yet, apologies) Please try the mod out, especially online with others, and tell us what you thinkĬryocopters freeze vs collectors buffed from 60% to 80% Instead it attempts to fix whats wrong with red alert 3, its by no means perfect, but we hope its a step in the right direction to making RA3 more enjoyable and alive again This isnt a total conversion, it doesnt add new sides, it doesnt drastically change the game. After EA abandoned the game and red alert 3 began to die off, we finally decided to make a mod to try and fix the imbalances of the game and make it a bit more fun. ![]()
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